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Looking for matches

Mon Oct 16, 2017 11:31 pm by kiranar

I am looking for matches for most of my characters or rps they are all links listed. I am also looking for an opponent for Celeste see Carpathian impaler for profile and Emerald Moons for an opponent or opponents for avalanche ppv event. I prefer atm non hentai matches, but I may make exceptions for some characters depending on the idea.

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Leaving AFW

Sun Oct 15, 2017 2:20 am by Winner3

Several months back, I had quietly left without saying a formal goodbye and I wanted to take the time to do that now. I apologize to those I have left hanging on threads. And more importantly, I apologize for disappearing without having said much of anything.

As far as excuses go, nothing majorly traumatic or life-changing went on. Rather, several members have been pretty hostile to me during my time at afw. In my time here, I've been lied to, ignored, berated, talked down to, called names, …

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Italian, 25, Athletic, Seeking Partner

Fri Oct 13, 2017 1:33 pm by scorn53

No. Sadly not that sort of partner.

She already has one. Or two.

Testing the waters to see if I can find any interest of my rarely used main Diana Accera. Sparring partner, training partner, tag team partner. Any and all.

PM Me folks. Peace out~

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Touhou "Flowers" rpg game

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Re: Touhou "Flowers" rpg game

Post by luffy316 on Thu Jan 13, 2011 6:37 am

I was thinking on the idea of allowing people to play an existing character that we'd roughly stat out, though they'll also be littered around the school as staff and visitors, or people to meet in the outside world

the girls will be all over, and since basically everyone there is magical, adorable, and at least a little random/wierd, expect similar from the cast i'll whip up for this. it will be set as if a normal school, except the concept is still kind of foreign to a lot of the inhabitants of gensokyo. plus nearly everyone there can shoot lasers or use magic, and attempts to blow up other students will generally just wind up with a detention or expulsion, and that's if it's particularly malicious. it's not like the nurse can't basically bring you back from the brink of death anyway

i imagine the general direction of the game being:
general classroom/campus rp
general mayhem ensuses
something insane happens and you have to fight it

defenitely want to keep combat as an emphasis even with the cute rp, since it also seems like anyone will fight anything in this world with the slightest provocation, so that will likely just intensify the want for allies and enemies around the campus, among the students and faculty as well as the random crap that attacks/comes out of the school

played the 6th game, by the way

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Re: Touhou "Flowers" rpg game

Post by luffy316 on Thu Jan 13, 2011 6:59 am

incidentally, the system has a pretty straightforward grid battle system. the class you pick is little more than a flower's name, some stats, a special skill, and an attack range/angle. everyone gets to make unique spell cards that are special stronger techniques or boosts/heals/etc, which seems to be where the major differences come in. basically every class has a distinct area they can attack

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Re: Touhou "Flowers" rpg game

Post by luffy316 on Fri Jan 14, 2011 12:40 pm

well, slight change in system, as i found a homebrew that seems to work better, incorporates the bullets of touhou better, and is made up by people who actually speak english.

made to be simplified, i think because you'll be tracking bullets on the map as well as fighters. you pick a few stats, some skills, a super power, and a race/class/trait (as in one, not all) and you're basically set.

Stats: Power (magic knowledge/atk bonus), Speed (movement and agility), Danmaku (how many bullets you fire/awareness and insight), Hat (hp and strength), and ZUN (charisma, bullet speed, and ability to defy logic)

"Traits" mentioned: Animal, Artificial, Artist, Deity, Delivery Girl, Doctor, Fairy, Guardian, Kappa, Lady, Magician, Maid, Oni, Psychic, reporter, shapeshifter, shopkeeper, spirit, shrine maiden, tengu, thief, vampire, warrior, yokai

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Re: Touhou "Flowers" rpg game

Post by luffy316 on Sat Jan 15, 2011 6:45 am

megaupload.com 8OKF8U2L


considering this is written by english speakers, covers the bullet side of the game, and seems a bit more varied, gonna pick this one to roll with

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Re: Touhou "Flowers" rpg game

Post by Cirno on Mon Jan 17, 2011 9:15 pm

- Shrugs. -

I just went ahead and made a bio of the touhou character I have been using for two years.

http://afwrpg.informe.com/forum/alternative-roster-f32/meria-the-doll-conqueror-t3849.html#p91265


Last edited by 131 on Mon Jan 17, 2011 9:16 pm; edited 1 time in total

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Re: Touhou "Flowers" rpg game

Post by Kelsea on Mon Jan 17, 2011 9:56 pm

Yeah, I tried to sit down and read through them rules but failed my "Attention span" dice roll

I ended up doing something completely unrelated and had no recollection of when I transitioned from one task (reading the rules) to another (posting an unrelated message on AFW) <img src=" title="Razz" />


Maybe you should go loose on the rules and just allow character creation like Cirno's one above


Last edited by 2 on Mon Jan 17, 2011 10:01 pm; edited 1 time in total

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Re: Touhou "Flowers" rpg game

Post by luffy316 on Tue Jan 18, 2011 6:05 am

i always tend to play it loose. if it's funny or more interesting, i usually let it slide. once you've figured out what you're going to be and determine the stats, most of it's able to be made up anyway.

Short Version: 10 points to your 5 stats. explained right on top
pick a general power. you manipulate something or speak with something else. be vague if you want. you can use that all you want for flavor and tasks, and can do one huge thing with it (can create ice? you create and ice mansion and live in it all summer). but then you lose the power entirely for the rest of the session

Pick 5 random attributes. things you're good at. 5 more points into those, base of 1 automatically. Give them a further bonus = 2 closest related stats

Pick a type. Doctor, catgirl, warrior, deity, tengu, oni, etc. something specific you are. there should be a special unique power to that, or can make one up too. can pick 2 if you lose 1 of your patterns

pick 3 Patterns. those are things you and your bullets do. shoot farther, move faster, reverse direction when you want them to, poison people, increase your stats temporarily, teleport, create dopplegangers, etc. lots of room to make shit up. You can only use one at a time, choosing at the start of each turn

Make a spellcard. This is usually combining two of your Patterns together,or can be an extra awesome pattern. You only get 1 at first, activating it whenever you want during a fight but it only lasts until you get hit or choose to stop it. then it's gone for the time being.

that's it. then you take turns putting bullets on the map, moving them, then moving yourself. at least, when you're not just having whacky schoolyard fun

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Re: Touhou "Flowers" rpg game

Post by zxn666 on Tue Jan 18, 2011 6:23 am

So where should we post up the characters we make?

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Re: Touhou "Flowers" rpg game

Post by luffy316 on Tue Jan 18, 2011 9:36 am

pm em if you're in, or on here's ok too.

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Re: Touhou "Flowers" rpg game

Post by luffy316 on Fri Feb 04, 2011 8:22 am

think i've got things pretty in hand for the first game...

what's more, may not be soon but am planning on making a message board to go with it, for general rp while the main stories will tend to be in the actual chat sessions once or twice a month, most likely

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