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I'm Not Going To Be Here After Tomorrow

Wed Apr 26, 2017 10:13 pm by starvalentine

I am moving house on the 28th and won't have Internet for about a week. I am not honestly sure when I will be back, having a good connection is important, so whatever happens, I hope the people I regularly talk to and RP with will continue having fun amongst yourselves.

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Ok. Here it goes...

Mon Apr 24, 2017 4:40 pm by ~*M*~

Looking for a match to start things off. Anyone interested in facing my character?

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My absence

Mon Apr 24, 2017 3:21 pm by JohnnyFlash

Sorry, gang. Life got a little hectic. I should be back now.

Comments: 1


WHAT IF....

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Re: WHAT IF....

Post by Alexandra on Thu Nov 27, 2014 8:42 pm

We don't talk about Qlis and Nekroz 'round these parts, boy. :|
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Re: WHAT IF....

Post by Tatyina on Thu Nov 27, 2014 8:46 pm

MOST TCGs are resourced based. Magic pretty much set the bar there.

If not resourced based, then it's usually deck based a la the old DBZ, Battletech and, I think, UFS. (Haven't played it but want to.)

That's really the way I'd go with it, if it were me.

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Re: WHAT IF....

Post by killcarrion on Thu Nov 27, 2014 8:58 pm

Yeah, I'd go with resource based. Resources like mana and energy adds a level of balance and cost that Yu-gioh never truly adopted. It was the unadulterated abuse of special summoning that ruined Yu-gi-oh for me and made it a convoluted mess of one turn kills and insurmountable swarming.

My first order of business to balance that game.....New rule #1 -Limiting Special Summons...maybe one per round.

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Re: WHAT IF....

Post by Alexandra on Thu Nov 27, 2014 9:01 pm

When you get past the top-tier stuff that Konami is trying to make money off of, the game is usually pretty decently balanced. We had a pretty format going from leading up to the release of Duelist Advent.

All limiting Special Summons will do is wreck a lot of deck types and make them completely unplayable.
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Re: WHAT IF....

Post by beangraff on Fri Nov 28, 2014 12:02 am

Oh I get it.

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Re: WHAT IF....

Post by killcarrion on Fri Nov 28, 2014 3:02 am

Alexandra wrote:When you get past the top-tier stuff that Konami is trying to make money off of, the game is usually pretty decently balanced. We had a pretty format going from leading up to the release of Duelist Advent.

All limiting Special Summons will do is wreck a lot of deck types and make them completely unplayable.

Step #2 - Introduce new cards that embrace the new formula to replace ruined decks. The next step involves making a new format that bans a lot of older sets but I would probably get fired from Konami before I get to that part.

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Re: WHAT IF....

Post by Tatyina on Fri Nov 28, 2014 3:10 am

Step #1

Consider power creep when alpha testing your shit. >FFFF

It's almost IMPOSSIBLE to avoid it completely. A little may even be ok.

Don't let it run rampant or you break the game.

If you break the game don't turn your game into a fucking ARMS RACE to try and fix it.

Now while this mostly applies to TCGs it DOES apply universally to games.

I'M LOOKING AT YOU, GW >______________->


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Re: WHAT IF....

Post by TheWamts on Fri Nov 28, 2014 4:25 am

Alexandra wrote:We don't talk about Qlis and Nekroz 'round these parts, boy. Neutral
Fiiiiiiiiine mom.

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Re: WHAT IF....

Post by Kitten on Fri Nov 28, 2014 2:16 pm

what is power creep? what is GW?

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Re: WHAT IF....

Post by Alexandra on Fri Nov 28, 2014 2:23 pm

Power creep is when new things in a game get stronger and stronger, making the old stuff obsolete. It's usually done on purpose to make players have to buy the new stuff to keep up with other players.

GW is Games Workshop, a company with good games but terrible power creep practices.
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Re: WHAT IF....

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